Choose a Lucky Number between 1 and 12.
For Resolutions, roll 2d12, and note the difference between the two results.
A simple matter is solved on a difference of 2+.
A more difficult matter solved on a difference of 4+.
A very difficult matter is solved on a difference of 8+.
Raise or deplete either die's result by 1 for every friend you've known who has died.
Using this option turns a failure into a partial success; one step closer to achieving your goal or survival where death was otherwise certain.
A result of the same number is a silly failure. However, your Lucky Number is always a serendipitous success.
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